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Patch Highlights

  • New Monkey C-tier skill: TheBiggestJa, with its own icon and bilingual description.
  • Bat's Mirage Orb now casts at your aim point with the Distant Orb upgrade built in at every level.
  • Wide skill rebalance — Penguin, Monkey, Wolf, Panda and Chameleon all get buffs and tuning.
  • Story missions now complete and pay out rewards (gil, EXP, rank) with a D–S performance grade.
  • Per-character saves end the bug where leveling one character overwrote your others.
  • New conveniences: Return to Main Menu, /resetcd, mailbox, daily login rewards, and passive HP/MP regen.

Skills

10 entries
TheBiggestJa
TheBiggestJa
mnk_ja6_5 · Monkey · C-tier · row 6 / slot 2

A new C-tier passive added to the Monkey skill tree, with its own C-badge icon.

  • NewNew Passive. Increase Ja's level by 2.
  • NewThai: เพิ่มระดับของ Ja ขึ้น 2 เลเวล
  • New EffectSkill icon now displays the C-badge artwork instead of the ‘unknown’ placeholder.
World Ignition
World Ignition
monkey · worldIgnition

Monkey's ignite ultimate now hits a whole area.

  • BuffThe final explosion is now an area-of-effect blast (radius increased), hitting every enemy nearby instead of a single target.
  • BuffThe ignite bomb now detonates on a killing blow (and when the ignited target dies), so it no longer fizzles.
Monkey Summons
monkey · summon kit

The Monkey can field a whole entourage.

  • BuffKeep up to 5 summons active at once (was a single slot).
  • New EffectSummon Soul now recognises the higher Ja5 / Ja6 tiers and grants their soul buff.
  • BuffThe charge can once again heal an allied summon.
Upheaval
monkey · upheaval

Monkey's earth ultimate scales with you.

  • BuffUpheaval's slam now deals damage equal to your character level.
Mirage Orb
Mirage Orb
bat · mirageOrb · all levels

The Distant Orb upgrade is now part of Mirage Orb at every level — there is no separate skill to learn.

  • BuffMirage Orb now drops at your aim point and is +2 levels stronger from level 1 — the Distant Orb upgrade is built in.
  • AdjustedThe level-5 tier is renamed MirageOrb6, with a new description: increase Mirage Orb by 2 levels, +12 dmg.
  • New EffectThai: เพิ่มระดับของ MirageOrb ขึ้น 2 เลเวล +12 dmg
Ice Shield
Ice Shield
penguin · iceShield

Penguin's shield upgrade is now stronger.

  • BuffThe Ice Shield upgrade (skill 423) now grants +1 cast level — your shield casts as if one tier higher (effective level 5).
Twin Resonance
Twin Resonance
wolf · twinResonance

Wolf's resonance wave is snappier.

  • BuffFaster resonance wave and a shorter cooldown (windup and cooldown both reduced).
Stasis Blow & Death Blow
Stasis Blow & Death Blow
panda · stasisBlow / deathBlow / windWalker

Panda's blows can support allies, and the gap-closer reaches further.

  • AdjustedStasis Blow and Death Blow can now target allies and neutral units, not only enemies.
  • AdjustedBoth now have a real 2-second cooldown (previously unlimited spam).
  • BuffWindWalker triggers from a greater distance, closing gaps more reliably.
Quick Fire
Quick Fire
chameleon · quickFire

Chameleon's Quick Fire reworked.

  • AdjustedQuick Fire now releases the vanilla charged attack at maximum charge.
Skill Points
all races · skill ceiling

Learn far more of your kit.

  • BuffRaised the skill ceiling — regular skills can now be learned up to 90 and C-skills up to 24. 49 / 1290 / 24

Missions

4 entries
M
Story Mission Completion
M103 · M104 · M106 · M203

Several story missions failed to register completion. Resolved.

  • Bug FixM103 / M104 / M106 / M203 now complete correctly on objective clear.
M
Multi-Map Mission Chains
M205 · M206

Multi-map chains broke partway through. Fixed.

  • Bug FixFixed a fault that dropped progress when a mission spanned multiple maps.
M
Sting Nests
M104 · M703

Nests sat inert offline. Fixed.

  • Bug FixSting nests in M104 and M703 spawn their bugs again, so the encounters can be cleared.
Mission Rewards & Grades
completion payout

Finishing a mission now pays out and grades your run.

  • BuffMissions now credit gil, EXP and rank on completion.
  • NewThe completion screen shows a performance grade from D to S.

Systems & Progression

10 entries
Login & Account
authentication

Sign-in is now properly validated server-side.

  • NewYour account and password are now checked at the sign-in screen.
  • RemovedRemoved the old behaviour that auto-created an account from an unknown login.
slv
Story Level (slv)
progression

Story level now advances data-driven on first clears.

  • New EffectCompleting a story mission for the first time advances your story level to the next chapter's requirement.
Character Saves
data integrity

Your characters are now saved independently and recoverably.

  • Bug FixEach character now saves on its own — leveling or re-equipping one character no longer overwrites your others.
  • NewAccidentally deleted characters can now be recovered (soft-delete archive).
New Characters
character creation

A stronger start.

  • BuffNew characters now begin with +10 to each base stat, on top of the usual per-race roll.
Equipment & Inventory
persistence

Your gear and bag now save and load correctly.

  • Bug FixEquipment and inventory persist to the server and load back correctly — fixing characters appearing nearly naked or with an empty bag.
Guild
guild data

Guild identity now shows and persists.

  • Bug FixYour guild's name and emblem now display on login.
  • NewCreating a guild now saves properly.
Rank & Badges
rank system

Ranks display from Novice to Admin.

  • NewRank badges (Novice → Rookie → … → Demi-God → GameMaster → Admin) display according to your rank.
  • Bug FixLow ranks no longer show a blank badge.
HP / MP Regeneration
out-of-combat regen

Recover while you rest.

  • NewHP and MP now regenerate passively while you are out of combat.
Mailbox
mail system

Send and receive in-game mail.

  • NewAn in-game mailbox for sending and receiving messages and attached items.
Daily Login Reward
login streak

Show up, get rewarded.

  • NewClaim a reward for logging in; consecutive days build a login streak.

Quality of Life

3 entries
Return to Main Menu
ESC menu

Log out without quitting the game.

  • NewA Return to Main Menu option in the ESC menu saves your character and returns to the title screen.
Reset Cooldowns
/resetcd

A handy testing/utility command.

  • NewNew /resetcd chat command instantly clears all of your skill cooldowns.
#
Friend Codes
buddy list

Add friends by their real ID.

  • AdjustedYour friend code is now simply your player ID — /addFriendID <id> uses the actual number (the old +1234 display offset is gone).

Bug Fixes

3 entries
Guild Character-Select Lobby
white screen — FIXED

Resolved — this is no longer a known issue.

  • Bug FixFixed the guild character-select lobby rendering as a white screen (the scene loaded but wasn't shown). The same white-screen at the M106 start is fixed too.
Character Spawning
guild plain

Characters appear where they should.

  • Bug FixFixed characters failing to appear (empty scene) when entering the guild plain.
Login Recovery
wrong-password retry

Retrying after a typo no longer dead-ends as easily.

  • Bug FixImproved sign-in retry handling so a fresh attempt after a failed login can connect. (A rarer hang is still being worked on — see Known Issues.)

Known Issues & Upcoming

1 entry
In Progress
next patch

Being worked on now — not yet fixed in 1.00.

  • Bug FixKnown issue: mission M103 terrain renders blown-out white on entry (geometry loads; material/lighting fix in progress).
  • Bug FixKnown issue: after a wrong password, the correct retry can sometimes still hang at ‘Connecting’ until you restart the client. Session-teardown fix in progress.
  • Bug FixKnown issue: the EXP bar and per-monster loot drops are still placeholder while the reward pipeline is finished.

The Road Ahead

4 entries
Play Together
multiplayer

The revival is built server-first so towns and missions can fill with real players.

  • PlannedShare towns and missions with other players — see them move, chat, and clear story missions together.
  • PlannedYour characters, items, currency and rank live on the server, so your progress follows you across machines.
M
Story Campaign
M101 – M9xx

Driving every story mission to a clean finish with proper rewards.

  • PlannedBring the remaining story missions to a reliable completion screen.
  • PlannedMission rewards — gil, EXP and rank — credited consistently on every clear, with the EXP bar wired up.
Loot & Drops
monster drops

Real, hand-tuned drop tables to replace the current placeholders.

  • PlannedPer-monster loot tables so enemies drop meaningful items (today everything drops a placeholder).
Polish & Quality of Life
stability

Smoothing the rough edges surfaced in live testing.

  • PlannedFinish the sign-in retry fix so a correct password after a typo never hangs.
  • PlannedDaily login rewards, mailbox and guild features polished ahead of launch.