แพทช์โน้ต · Patch Notes
All Patches
- Alpha:0.04Hardening for CBT1–4 July 2026
- Alpha:0.03The World Pushes Back28 June – 3 July 2026
- Alpha:0.02A Living Economy16–28 June 2026
- Alpha:0.01New Foundations13–17 June 2026
- Offline.07The Last Offline Chapter11–15 June 2026
- Offline.06Foundations of Trust7–11 June 2026
- Offline.05Call to Arms6 June 2026
- Offline.04Open for Business5 June 2026
- Offline.03The Overseer5 June 2026
- Offline.02Familiar Faces3 June 2026
- Offline.01First Harvest1 June 2026
- Offline.00Reawakening1 June 2026
Patch Highlights
- Towns are now shared — for the first time you can see other players standing in the same town with you.
- Other players appear as their correct character and equipment, not a stand-in.
- Entering a town now uses the same reliable handshake as missions, so the connection no longer drops on the way in.
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Multiplayer
2 entries⚔
Shared Towns
see other players
Other players are now visible in the same town.
- NewWhen two players are in the same town, they now appear to each other — the first taste of playing side by side.
- Bug FixOther players show their correct character (race and skin) instead of an arbitrary one.
- Bug FixOther players also show their correct equipment.
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Town Connection
stable handshake on entry
Entering a town no longer drops your connection.
- Bug FixWalking into a town now performs the same server handshake as missions, so the connection stays alive through the loading screen instead of timing out.
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Known Issues & Upcoming
1 entry⚒
In Progress
next patch
Being worked on now — not yet fixed in 0.02.
- PlannedKnown issue: other players in town currently stand still — live movement sync between players is the next milestone.
- PlannedChat, emotes and combat between town players follow once movement is in.
