แพทช์โน้ต · Patch Notes
Patch Highlights
- A full GameMaster toolkit — 14 admin & moderation commands, every one validated by the server.
- Closed a serious exploit: the old debug commands (set level, spawn items) were usable by anyone — now GameMaster-only.
- New moderation powers — locate, summon, watch invisibly, and broadcast to the whole server.
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GameMaster Toolkit
3 entries✦
Character & Economy
level, items, currency
Direct control over a character's progression and wealth.
- New/lv — set your character's level instantly.
- New/item <code> <qty> — grant yourself any item.
- New/setgil and /setjil — set your Gil or Jil to an exact amount.
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World & Utility
teleport, heal, spawn
Move around the world, patch yourself up, and control the battlefield.
- New/tp <place> — teleport to any town or camp (novice, snow, beach, light city, arena…), to an active mission room by its id, or to a guild.
- New/heal — restore your HP, MP and SP to full.
- New/spawn <monster> <qty> — summon monsters next to you (e.g. /spawn Carron 5).
- New/killall — instantly defeat every enemy in the current scene.
- New/noclip — walk through walls and float freely.
- New/god — take no damage.
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Moderation
watch, summon, announce
Tools for keeping an eye on the realm and its players.
- New/where <player> — see any online player's map, mission room, guild and position.
- New/summon <player> — pull an online player (by name, id, or family) to your location.
- New/invis — become invisible to other players, so you can observe quietly while still seeing everyone.
- New/announce <message> — broadcast a message to every player on the server.
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Security
1 entry⚿
Exploit Closed
no more free levels or items
The old debug commands are no longer a free-for-all.
- Bug FixSetting your own level and spawning items used to be usable by anyone. They are now GameMaster-only and validated on the server — a tampered client can no longer grant itself levels or items.
- NewEvery command is checked against your account rank on the server, so the legitimate GameMaster path is the only one that works.
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Known Issues & Upcoming
1 entry⚒
Pending Verification
needs multiplayer testing
Built and now being verified with two players online.
- PlannedRolling out: the tools that act on other players (/where, /summon, /invis) are complete and undergoing multiplayer verification.
- PlannedLive player-to-player movement is the next milestone — it makes invisible observation fully seamless.
